Godot::ImmediateMesh
Inherits Godot::Mesh < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
clear_surfaces
Sourcesurface_begin(primitive : Int64, material : Material) : Void
Sourcesurface_end
Source