class

Godot::ImmediateMesh

Inherits Godot::Mesh < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

clear_surfaces
Source
surface_add_vertex(vertex : Vector3) : Void
Source
surface_add_vertex_2d(vertex : Vector2) : Void
Source
surface_begin(primitive : Int64, material : Material) : Void
Source
surface_end
Source
surface_set_color(color : Color) : Void
Source
surface_set_normal(normal : Vector3) : Void
Source
surface_set_tangent(tangent : Plane) : Void
Source
surface_set_uv(uv : Vector2) : Void
Source
surface_set_uv2(uv2 : Vector2) : Void
Source