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class
Godot::EditorPaths
Inherits
Godot::Object
<
Reference
<
Object
Constructors
new
(pointer :
Pointer
(
Void
) =
Pointer
(
Void
).null)
Source
Instance methods
get_cache_dir
Source
get_config_dir
Source
get_data_dir
Source
get_project_settings_dir
Source
get_self_contained_file
Source
is_self_contained
Source