Godot::RenderingServer::CompositorEffectFlags
Inherits Enum < Comparable < Value < Object
Constants
CompositorEffectFlagAccessResolvedColor = 1_i64
CompositorEffectFlagAccessResolvedDepth = 2_i64
CompositorEffectFlagNeedsMotionVectors = 4_i64
CompositorEffectFlagNeedsRoughness = 8_i64
CompositorEffectFlagNeedsSeparateSpecular = 16_i64
Instance methods
compositor_effect_flag_access_resolved_color?
Returns true if this enum value equals CompositorEffectFlagAccessResolvedColor
compositor_effect_flag_access_resolved_depth?
Returns true if this enum value equals CompositorEffectFlagAccessResolvedDepth
compositor_effect_flag_needs_motion_vectors?
Returns true if this enum value equals CompositorEffectFlagNeedsMotionVectors
compositor_effect_flag_needs_roughness?
Returns true if this enum value equals CompositorEffectFlagNeedsRoughness
compositor_effect_flag_needs_separate_specular?
Returns true if this enum value equals CompositorEffectFlagNeedsSeparateSpecular