enum

Godot::RenderingServer::CompositorEffectFlags

Inherits Enum < Comparable < Value < Object

Constants

CompositorEffectFlagAccessResolvedColor = 1_i64
CompositorEffectFlagAccessResolvedDepth = 2_i64
CompositorEffectFlagNeedsMotionVectors = 4_i64
CompositorEffectFlagNeedsRoughness = 8_i64
CompositorEffectFlagNeedsSeparateSpecular = 16_i64

Instance methods

compositor_effect_flag_access_resolved_color?

Returns true if this enum value equals CompositorEffectFlagAccessResolvedColor

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compositor_effect_flag_access_resolved_depth?

Returns true if this enum value equals CompositorEffectFlagAccessResolvedDepth

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compositor_effect_flag_needs_motion_vectors?

Returns true if this enum value equals CompositorEffectFlagNeedsMotionVectors

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compositor_effect_flag_needs_roughness?

Returns true if this enum value equals CompositorEffectFlagNeedsRoughness

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compositor_effect_flag_needs_separate_specular?

Returns true if this enum value equals CompositorEffectFlagNeedsSeparateSpecular

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