class

Godot::InputEventJoypadButton

Inherits Godot::InputEvent < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

button_index

Property button_index getter

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button_index=(val : Int)

Property button_index setter

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get_button_index
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get_pressure
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pressed

Property pressed getter

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pressed=(val)

Property pressed setter

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pressed?
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pressure

Property pressure getter

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pressure=(val : Number)

Property pressure setter

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set_button_index(button_index : Int64) : Void
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set_pressed(pressed : Bool) : Void
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set_pressure(pressure : Float64) : Void
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