class

Godot::SphereShape3D

Inherits Godot::Shape3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_radius
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radius

Property radius getter

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radius=(val : Number)

Property radius setter

Source
set_radius(radius : Float64) : Void
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