enum

Godot::VisualShaderNodeTextureParameter::TextureSource

Inherits Enum < Comparable < Value < Object

Constants

SourceNone = 0_i64
SourceScreen = 1_i64
SourceDepth = 2_i64
SourceNormalRoughness = 3_i64
SourceMax = 4_i64

Instance methods

source_depth?

Returns true if this enum value equals SourceDepth

Source
source_max?

Returns true if this enum value equals SourceMax

Source
source_none?

Returns true if this enum value equals SourceNone

Source
source_normal_roughness?

Returns true if this enum value equals SourceNormalRoughness

Source
source_screen?

Returns true if this enum value equals SourceScreen

Source