Godot::Debugger::LldbDriver
Inherits Reference < Object
Constructors
new(lldb_path : String = "lldb")
SourceClass methods
find_lldb(custom_path : String | Nil = nil) : String | Nil
Discovers the lldb executable on the system
Instance methods
attached_pid
Sourcebreakpoints
Sourceon_continue
Sourceon_continue=(on_continue : Proc(Nil) | Nil)
Sourceon_exit
Sourceon_exit=(on_exit : Proc(Int32, Nil) | Nil)
Sourceon_output
Sourceon_output=(on_output : Proc(String, Nil) | Nil)
Sourceon_stop
Sourceon_stop=(on_stop : Proc(StopInfo, Nil) | Nil)
Sourceparse_frame_line(line : String) : StackFrame | Nil
Extracts StackFrame from LLDB frame line e.g.: " frame #0: 0x00007ff812345678 game.dll`Player#_physics_process(self=0x...) at player.cr:42:5"
set_breakpoint(file : String, line : Int32) : BreakpointInfo
Sets a breakpoint at the given file and line
state
Source