Godot::DrawableTexture2D
Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
blit_rect(rect : Rect2i, source : Texture2D, modulate : Color, mipmap : Int64, material : Material) : Void
Sourceblit_rect_multi(rect : Rect2i, sources : Godot::Array, extra_targets : Godot::Array, modulate : Color, mipmap : Int64, material : Material) : Void
Sourcegenerate_mipmaps
Sourceget_use_mipmaps
Sourceset_format(format : Int64) : Void
Sourceset_use_mipmaps(mipmaps : Bool) : Void
Source