class

Godot::DrawableTexture2D

Inherits Godot::Texture2D < Godot::Texture < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
Source

Instance methods

blit_rect(rect : Rect2i, source : Texture2D, modulate : Color, mipmap : Int64, material : Material) : Void
Source
blit_rect_multi(rect : Rect2i, sources : Godot::Array, extra_targets : Godot::Array, modulate : Color, mipmap : Int64, material : Material) : Void
Source
generate_mipmaps
Source
get_use_mipmaps
Source
set_format(format : Int64) : Void
Source
set_use_mipmaps(mipmaps : Bool) : Void
Source
setup(width : Int64, height : Int64, format : Int64, color : Color, use_mipmaps : Bool) : Void
Source

Nested types