Godot::ParallaxBackground
Inherits Godot::CanvasLayer < Godot::Node < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
get_limit_begin
Sourceget_limit_end
Sourceget_scroll_base_offset
Sourceget_scroll_base_scale
Sourceget_scroll_offset
Sourceis_ignore_camera_zoom
Sourcescroll_ignore_camera_zoom?
Sourceset_ignore_camera_zoom(ignore : Bool) : Void
Source