class

Godot::SkeletonModification2DStackHolder

Inherits Godot::SkeletonModification2D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

get_held_modification_stack
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set_held_modification_stack(held_modification_stack : SkeletonModificationStack2D) : Void
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