class

Godot::ArrayOccluder3D

Inherits Godot::Occluder3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object

Constructors

new(pointer : Pointer(Void) = Pointer(Void).null)
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Instance methods

indices

Property indices getter

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indices=(val)

Property indices setter

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set_arrays(vertices : Pointer(Void), indices : Pointer(Void)) : Void
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set_indices(indices : Pointer(Void)) : Void
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set_vertices(vertices : Pointer(Void)) : Void
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vertices

Property vertices getter

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vertices=(val)

Property vertices setter

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