Godot::ArrayOccluder3D
Inherits Godot::Occluder3D < Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
set_arrays(vertices : Pointer(Void), indices : Pointer(Void)) : Void
Sourceset_indices(indices : Pointer(Void)) : Void
Sourceset_vertices(vertices : Pointer(Void)) : Void
Source