Godot::LabelSettings
Inherits Godot::Resource < Godot::RefCounted < Godot::Object < Reference < Object
Constructors
new(pointer : Pointer(Void) = Pointer(Void).null)
SourceInstance methods
add_stacked_outline(index : Int64) : Void
Sourceadd_stacked_shadow(index : Int64) : Void
Sourceget_font
Sourceget_font_color
Sourceget_font_size
Sourceget_line_spacing
Sourceget_outline_color
Sourceget_outline_size
Sourceget_paragraph_spacing
Sourceget_shadow_color
Sourceget_shadow_offset
Sourceget_shadow_size
Sourceget_stacked_outline_count
Sourceget_stacked_outline_size(index : Int64) : Int64
Sourceget_stacked_shadow_count
Sourceget_stacked_shadow_outline_size(index : Int64) : Int64
Sourcemove_stacked_outline(from_index : Int64, to_position : Int64) : Void
Sourcemove_stacked_shadow(from_index : Int64, to_position : Int64) : Void
Sourceremove_stacked_outline(index : Int64) : Void
Sourceremove_stacked_shadow(index : Int64) : Void
Sourceset_font(font : Font) : Void
Sourceset_font_size(size : Int64) : Void
Sourceset_line_spacing(spacing : Float64) : Void
Sourceset_outline_size(size : Int64) : Void
Sourceset_paragraph_spacing(spacing : Float64) : Void
Sourceset_shadow_size(size : Int64) : Void
Sourceset_stacked_outline_count(count : Int64) : Void
Sourceset_stacked_outline_size(index : Int64, size : Int64) : Void
Sourceset_stacked_shadow_count(count : Int64) : Void
Sourceset_stacked_shadow_outline_size(index : Int64, size : Int64) : Void
Source