Godot::AccessibilityServer::AccessibilityFlags
Inherits Enum < Comparable < Value < Object
Constants
FlagHidden = 0_i64
FlagMultiselectable = 1_i64
FlagRequired = 2_i64
FlagVisited = 3_i64
FlagBusy = 4_i64
FlagModal = 5_i64
FlagTouchPassthrough = 6_i64
FlagReadonly = 7_i64
FlagDisabled = 8_i64
FlagClipsChildren = 9_i64