PointClickEngine::UI::PortraitManager
Inherits Reference < Object
Manager for multiple character portraits
Constructors
new
SourceInstance methods
active_portrait
Sourceactive_portrait=(active_portrait : String | Nil)
Sourceadd_portrait(character_name : String, texture_path : String) : DialogPortrait
Add a character portrait
default_position
Sourcedefault_position=(default_position : PortraitPosition)
Sourceportraits
Sourceportraits=(portraits : Hash(String, DialogPortrait))
Sourceshow_portrait(character_name : String, expression : PortraitExpression = PortraitExpression::Neutral)
Show portrait for character