PointClickEngine::Core::EngineComponents::InputHandler
Inherits Reference < Object
Handles input processing and click coordination
Constructors
new
SourceInstance methods
handle_click(scene : Scenes::Scene | Nil, player : Characters::Character | Nil, camera : Graphics::Camera | Nil = nil)
Process mouse clicks in the current scene
handle_clicks
Sourcehandle_clicks=(handle_clicks : Bool)
Sourcehandle_global_keyboard_input
Handle shortcuts that should work regardless of gameplay/input mode.
handle_right_click(scene : Scenes::Scene | Nil, camera : Graphics::Camera | Nil = nil)
Handle right-click for context menu/verb selection
process_input(scene : Scenes::Scene | Nil, player : Characters::Character | Nil, camera : Graphics::Camera | Nil = nil)
Process all input types