PointClickEngine::Characters::Direction
Inherits Enum < Comparable < Value < Object
Basic directional movement for 2D adventure games
Constants
Left = 0
Right = 1
Up = 2
Down = 3
Constructors
from_velocity(velocity : RL::Vector2) : Direction
Convert from velocity vector to direction Favors horizontal direction when velocities are equal
Instance methods
to_s(io)
Sourceto_s
Returns a String representation of this enum member.
In the case of regular enums, this is just the name of the member.
In the case of flag enums, it's the names joined by vertical bars, or "None",
if the value is zero.
If an enum's value doesn't match a member's value, the raw value is returned as a string.
Color::Red.to_s # => "Red"
IOMode::None.to_s # => "None"
(IOMode::Read | IOMode::Write).to_s # => "Read | Write"
Color.new(10).to_s # => "10"