PointClickEngine::Scenes::WalkBehindManager
Inherits Reference < Object
Manages walk-behind regions for proper depth sorting
Constructors
new
SourceInstance methods
get_region_at_point(point : RL::Vector2) : WalkBehindRegion | Nil
Get the walk-behind region at a specific point
get_regions_at_y(y : Float32) : Array(WalkBehindRegion)
Get walk-behind regions that should render in front of a character at given Y
get_regions_character_behind(y : Float32) : Array(WalkBehindRegion)
Get walk-behind regions that a character is behind (character renders first)
get_regions_in_z_range(min_z : Int32, max_z : Int32) : Array(WalkBehindRegion)
Get regions within a specific z-order range
point_in_walk_behind?(point : RL::Vector2) : Bool
Check if a point is within any walk-behind region