class

PointClickEngine::Graphics::Effects::SceneEffects::ShaderLightSource

Inherits Reference < Object

Light source for multi-light mode

Constructors

new(position : Raylib::Vector2, radius : Float32 = 100.0_f32, intensity : Float32 = 1.0_f32, color : Raylib::Color = RL::WHITE)
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Instance methods

color
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color=(color : RL::Color)
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intensity
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intensity=(intensity : Float32)
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position
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position=(position : RL::Vector2)
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radius
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radius=(radius : Float32)
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