PointClickEngine::Graphics::Effects::PostProcessing::GlowShader
Inherits PointClickEngine::Graphics::Effects::ShaderEffect < PointClickEngine::Graphics::Effects::Effect < Reference < Object
Shader-based glow effect
Constructors
new(glow_mode : GlowMode = GlowMode::Simple, threshold : Float32 = 0.8_f32, duration : Float32 = 0.0_f32)
SourceInstance methods
blur_passes
Sourceblur_passes=(blur_passes : Int32)
Sourceblur_scale
Sourceblur_scale=(blur_scale : Float32)
Sourceclone
Sourceglow_mode
Sourceglow_mode=(glow_mode : GlowMode)
Sourceintensity
Sourceintensity=(intensity : Float32)
Sourcelens_halo_width
Sourcelens_halo_width=(lens_halo_width : Float32)
Sourcerender_scene_with_glow
Sourceselect_tolerance
Sourceselect_tolerance=(select_tolerance : Float32)
Sourcethreshold
Sourcethreshold=(threshold : Float32)
Sourcetint_color
Sourcetint_color=(tint_color : RL::Color)
Source