PointClickEngine::Graphics::Effects::SceneEffects::TransitionEffect
Inherits PointClickEngine::Graphics::Effects::SceneEffects::BaseSceneEffect < PointClickEngine::Graphics::Effects::Effect < Reference < Object
Scene transition effect
Constructors
new(transition_type : TransitionType, duration : Float32 = 1.0_f32, reverse : Bool = false)
SourceInstance methods
apply_to_layer(context : Effects::EffectContext, layer : Layers::Layer)
Apply effect to a specific layer
clone
Sourcedraw_overlay(renderer : PointClickEngine::Graphics::Renderer, width : Int32 = PointClickEngine::Graphics::Display.reference_width, height : Int32 = PointClickEngine::Graphics::Display.reference_height)
Draw overlay for transition effects
midpoint_callback
SourceRender scene with transition shader
reverse
Sourcetransition_type
Source