PointClickEngine::Graphics::Effects::SceneEffects::ShaderSceneEffect
Inherits PointClickEngine::Graphics::Effects::SceneEffects::BaseSceneEffect < PointClickEngine::Graphics::Effects::Effect < Reference < Object
Base class for shader-based scene effects
Constructors
new(duration : Float32 = 0.0_f32)
SourceInstance methods
apply_to_layer(context : EffectContext, layer : Layers::Layer)
Default implementation for apply_to_layer
apply_to_render_target(source : RL::RenderTexture2D, destination : RL::RenderTexture2D, logical_width : Int32, logical_height : Int32)
Source