PointClickEngine::Graphics::Utils::ScreenshotManager
Inherits Reference < Object
Screenshot manager for game integration
Constructors
new(directory : String = "screenshots", format : Screenshot::Format = Screenshot::Format::PNG, capture_key : RL::KeyboardKey = RL::KeyboardKey::F12)
SourceInstance methods
capture_key
Sourcecapture_key=(capture_key : RL::KeyboardKey)
Sourcedirectory
Sourcedirectory=(directory : String)
Sourceenabled
Sourceenabled=(enabled : Bool)
Sourceformat
Sourceformat=(format : Screenshot::Format)
Sourceon_sequence_end
Sourceon_sequence_end=(on_sequence_end : Proc(Nil) | Nil)
Sourceon_sequence_start
Sourceon_sequence_start=(on_sequence_start : Proc(Nil) | Nil)
Sourcesequence
Sourcesequence=(sequence : Screenshot::Sequence | Nil)
Source