struct

PointClickEngine::Core::Conditions::FalseCondition

Inherits PointClickEngine::Core::Conditions::Condition < Struct < Value < Object

Always false condition

Constructors

Instance methods

evaluate(state : GameStateManager) : ConditionResult
Source
initialize
Source
to_s

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.

Source