struct

PointClickEngine::Audio::AmbientSoundConfig

Inherits Struct < Value < Object

Ambient sound configuration

Constructors

new(name : String, file_path : String)
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Instance methods

fade_in_duration
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fade_in_duration=(fade_in_duration : Float32)
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fade_out_duration
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fade_out_duration=(fade_out_duration : Float32)
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file_path
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file_path=(file_path : String)
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loop
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loop=(loop : Bool)
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max_distance
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max_distance=(max_distance : Float32)
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name
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name=(name : String)
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position
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position=(position : RL::Vector2)
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spatial
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spatial=(spatial : Bool)
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volume
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volume=(volume : Float32)
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