struct

PointClickEngine::Core::Conditions::AchievementCondition

Inherits PointClickEngine::Core::Conditions::Condition < Struct < Value < Object

Achievement condition

Constructors

new(achievement_id : String, unlocked : Bool = true)
Source

Instance methods

achievement_id
Source
evaluate(state : GameStateManager) : ConditionResult
Source
to_s

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.

Source
unlocked
Source