PointClickEngine::Core::Conditions::ConditionBuilder
Inherits Reference < Object
Fluent condition builder
Class methods
Instance methods
achievement_locked(id : String) : self
Sourceachievement_unlocked(id : String) : self
Sourceadd(condition : FlagCondition | VariableCondition | QuestCondition | TimeCondition | AchievementCondition | TrueCondition | FalseCondition | AndCondition | OrCondition | NotCondition) : self
Add a raw condition
evaluate(state : GameStateManager) : ConditionResult
Sourceflag_not_set(name : String) : self
Sourceflag_set(name : String) : self
Sourceis_afternoon
Sourceis_day
Sourceis_evening
Sourceis_morning
Sourceis_night
Sourceor
Sourcevariable(name : String) : VariableConditionBuilder
Source