class

PointClickEngine::Graphics::Shaders::Effects::FilmGrainEffect

Inherits PointClickEngine::Graphics::Shaders::ShaderEffect < Reference < Object

Film grain noise effect

Constructors

create
Source

Instance methods

grain_amount
Source
grain_amount=(grain_amount : Float32)
Source
grain_size
Source
grain_size=(grain_size : Float32)
Source
setup_uniforms

Setup uniform locations (override in subclasses)

Source
update_uniforms(time : Float32)

Update shader uniforms before rendering

Source