Animation states for adventure games
Instance methods
climbing?
Returns true if this enum value equals Climbing
Sourcecustom?
Returns true if this enum value equals Custom
Sourcedying?
Returns true if this enum value equals Dying
Sourceidle?
Returns true if this enum value equals Idle
Sourcepicking_up?
Returns true if this enum value equals PickingUp
Sourcepulling?
Returns true if this enum value equals Pulling
Sourcepushing?
Returns true if this enum value equals Pushing
Sourcesitting?
Returns true if this enum value equals Sitting
Sourcestanding?
Returns true if this enum value equals Standing
Sourcetalking?
Returns true if this enum value equals Talking
Sourceusing?
Returns true if this enum value equals Using
Sourcewalking?
Returns true if this enum value equals Walking
Sourcewith_direction(direction : Direction8) : String
Get the animation name for a specific direction
Source