class

PointClickEngine::Graphics::Shaders::Retro::LCDEffect

Inherits PointClickEngine::Graphics::Shaders::ShaderEffect < Reference < Object

LCD display effect like Game Boy

Constructors

create
Source

Instance methods

color_reduction
Source
color_reduction=(color_reduction : Float32)
Source
grid_intensity
Source
grid_intensity=(grid_intensity : Float32)
Source
setup_uniforms

Setup uniform locations (override in subclasses)

Source
update_uniforms(time : Float32)

Update shader uniforms before rendering

Source