PointClickEngine::Core::Conditions::NotCondition
Inherits PointClickEngine::Core::Conditions::Condition < Reference < Object
NOT wrapper - inverts the result of a condition
Constructors
new(condition : FlagCondition | VariableCondition | QuestCondition | TimeCondition | AchievementCondition | TrueCondition | FalseCondition | AndCondition | OrCondition | NotCondition)
SourceInstance methods
evaluate(state : GameStateManager) : ConditionResult
Sourceto_s
Returns a nicely readable and concise string representation of this object, typically intended for users.
This method should usually not be overridden. It delegates to
#to_s(IO) which can be overridden for custom implementations.
Also see #inspect.