class

PointClickEngine::Core::Conditions::ConditionWrapper

Inherits PointClickEngine::Core::Conditions::Condition < Reference < Object

Wrapper class for conditions to enable polymorphism Crystal structs can't be stored in arrays polymorphically, so we use this wrapper class

Constructors

Instance methods

evaluate(state : GameStateManager) : ConditionResult
Source
to_s

Returns a nicely readable and concise string representation of this object, typically intended for users.

This method should usually not be overridden. It delegates to #to_s(IO) which can be overridden for custom implementations.

Also see #inspect.

Source
unwrap
Source