PointClickEngine::Graphics::Effects::SceneEffects::Bubble
Inherits Reference < Object
Bubble for underwater effect
Constructors
new(position : RL::Vector2, size : Float32, rise_speed : Float32)
SourceInstance methods
draw
Sourceposition
Sourceposition=(position : RL::Vector2)
Sourcerise_speed
Sourcerise_speed=(rise_speed : Float32)
Sourcesize
Sourcesize=(size : Float32)
Sourceupdate(dt : Float32)
Source