PointClickEngine::Audio
Class methods
available?
Check if audio is available Always returns true since raylib audio is always available
Nested types
- PointClickEngine::Audio::AmbientSound
- PointClickEngine::Audio::AmbientSoundConfig
- PointClickEngine::Audio::AmbientSoundManager
- PointClickEngine::Audio::AudioManager
- PointClickEngine::Audio::AudioResourceCache
- PointClickEngine::Audio::CharacterFootsteps
- PointClickEngine::Audio::FootstepConfig
- PointClickEngine::Audio::FootstepSystem
- PointClickEngine::Audio::Music
- PointClickEngine::Audio::MusicManager
- PointClickEngine::Audio::SoundEffect
- PointClickEngine::Audio::SoundEffectManager
- PointClickEngine::Audio::SpatialAudio
- PointClickEngine::Audio::SurfaceArea
- PointClickEngine::Audio::SurfaceType
- PointClickEngine::Audio::VolumeController