PointClickEngine::Graphics::Shaders::ShaderEffect
Inherits Reference < Object
Base class for shader-based effects
Constructors
new(shader : RL::Shader)
SourceInstance methods
apply(source : RL::RenderTexture2D, target : RL::RenderTexture2D, time : Float32)
Apply effect to render texture
enabled
Sourceenabled=(enabled : Bool)
Sourceintensity
Sourceintensity=(intensity : Float32)
Sourceshader
Sourceshader=(shader : RL::Shader)
Source