PointClickEngine::UI::FloatingDialogManager
Inherits Reference < Object
Manager for multiple floating dialogs
Constructors
new
SourceInstance methods
active_dialogs
Sourceactive_dialogs=(active_dialogs : Array(FloatingDialog))
Sourcedefault_duration
Sourcedefault_duration=(default_duration : Float32)
Sourceenable_floating
Sourceenable_floating=(enable_floating : Bool)
Sourceframe_context
Sourcemax_concurrent
Sourcemax_concurrent=(max_concurrent : Int32)
Sourceshow_dialog(character_name : String, text : String, character_pos : RL::Vector2, duration : Float32 | Nil = nil, style : DialogStyle = DialogStyle::Bubble, color : RL::Color | Nil = nil)
Show floating dialog for character