PointClickEngine::Graphics::Shaders::ShaderManager
Inherits Reference < Object
Manages shader loading and caching
Instance methods
load(name : String, vertex_path : String | Nil, fragment_path : String) : RL::Shader
Load shader from files
load_from_memory(name : String, vertex_code : String | Nil, fragment_code : String) : RL::Shader
Load shader from strings