module

GSDL::VerticalScrollController

Inherits GSDL::MoveController

Instance methods

auto_scroll_speed
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auto_scroll_speed=(auto_scroll_speed : Float32)
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move_speed

Satisfy MoveController requirement, even though we don't use it here

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strafing_speed_x
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strafing_speed_x=(strafing_speed_x : Float32)
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thrust_speed_y
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thrust_speed_y=(thrust_speed_y : Float32)
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vertical_scroll_update(dt : Float32, collidables : Array(Collidable) = [] of Collidable, tile_map : TileMap | Nil = nil)
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