GSDL::ObjectGroup
Constructors
Instance methods
draw(draw : Draw, tilesets : Hash(String, Tileset), tile_width : Int32, tile_height : Int32, z_index : Int32 = 0)
Sourcename
Sourceobjects
Sourceoffset_x
Sourceoffset_y
Sourceon_screen?
Sourceopacity
Sourceparallax_x
Sourceparallax_y
Sourceupdate_off_screen
Sourcevisible
Sourcez_index
Source