module

GSDL::Oblique

A mixin to add 3/4 oblique perspective (depth/height) support to an Entity. This module adds a z property that is automatically mapped to render_offset_y.

Instance methods

oblique_factor
Source
oblique_factor=(oblique_factor : Float32)
Source
update_oblique

This should be called in the entity's update method to sync the visual offset.

Source