GSDL::Transition
Constructors
new(direction : TransitionDirection, duration : Float32 = 1_f32, started : Bool = false, easing : GSDL::MathUtils::Easing = GSDL::MathUtils::Easing::Linear)
SourceInstance methods
clear
Sourcecontinue
Sourcedirection
Sourcedone?
Sourcedraw(draw : Draw)
Sourceduration
Sourceeasing
Sourceeasing=(easing : GSDL::MathUtils::Easing)
Sourceprogress
Sourceran?
Sourcerunning?
Sourcestart
Sourcestarted?
Source