class

GSDL::Transition

Inherits Reference < Object

Constructors

new(direction : TransitionDirection, duration : Float32 = 1_f32, started : Bool = false, easing : GSDL::MathUtils::Easing = GSDL::MathUtils::Easing::Linear)
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Instance methods

clear
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continue
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direction
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done?
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draw(draw : Draw)
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duration
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duration=(duration : Float32)
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easing
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progress
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ran?
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running?
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start
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started?
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update(dt : Float32)
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