class

GSDL::LoadingScene(T)

Inherits GSDL::LoadingSceneBase < GSDL::Scene < GSDL::Loadable < Reference < Object

Constructors

new(next_scene_class : T.class, data : SwitchData | Nil = nil)
Source

Instance methods

background_color
Source
background_color=(background_color : Color)
Source
background_texture
Source
background_texture=(background_texture : Texture | Nil)
Source
draw(draw : Draw)
Source
next_scene_class
Source
progress_bar_color
Source
progress_bar_color=(progress_bar_color : Color)
Source
text_color
Source
text_color=(text_color : Color)
Source
update(dt : Float32)
Source