GSDL::Circle
Inherits GSDL::Oval < GSDL::Collidable < GSDL::Shape < GSDL::Centerable < GSDL::Tweenable < Reference < Object
Constructors
new(x : Num = 0, y : Num = 0, origin = {0_f32, 0_f32}, radius : Num = 16, scale = {1_f32, 1_f32}, rotation : Num = 0, color : Color = Color::White, z_index : Int32 = 0, draw_mode : GSDL::Shape::DrawMode = GSDL::Shape::DrawMode::Fill, border_thickness : Num = 1, border_color : Color = Color::White)
SourceInstance methods
radius
Sourceradius=(value : Num)
Source