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class
GSDL::CollisionSpace
Inherits
Reference
<
Object
Instance methods
add
(collidable :
GSDL::Collidable
)
Source
collidables
Source
collidables=
(collidables :
Array
(
GSDL::Collidable
))
Source
query
(rect :
GSDL::FRect
) :
Array
(
GSDL::Collidable
)
Source
refresh_grid
Refresh the spatial grid if it hasn't been updated this frame
Source
remove
(collidable :
GSDL::Collidable
)
Source
space_bounds
Source
space_bounds=
(space_bounds :
GSDL::FRect
|
Nil
)
Source
tile_map
Source
tile_map=
(tile_map :
GSDL::TileMap
|
Nil
)
Source