enum

GSDL::SystemCursor

Inherits Enum < Comparable < Value < Object

Constants

Default = 0
Hand = 1
IBeam = 2
Crosshair = 3
Wait = 4
NotAllowed = 5
Move = 6

Instance methods

crosshair?

Returns true if this enum value equals Crosshair

Source
default?

Returns true if this enum value equals Default

Source
hand?

Returns true if this enum value equals Hand

Source
i_beam?

Returns true if this enum value equals IBeam

Source
move?

Returns true if this enum value equals Move

Source
not_allowed?

Returns true if this enum value equals NotAllowed

Source
to_sdl

Maps friendly GSDL enums directly to the internal SDL3 system cursors

Source
wait?

Returns true if this enum value equals Wait

Source