module

GSDL

This script scans an asset directory and packages all files into a single binary .pack file. This can be used as a library or a command-line tool.

Constants

Data = GameData.new

Global Singleton

ShardFile = "shard.yml"

Class methods

color(r : Int = 0, g : Int = 0, b : Int = 0, a : Int = 255) : Color
Source
gray(v = 127, a = 255) : Color
Source
grey(v = 127, a = 255) : Color
Source
ticks
Source
vertex(x : Num, y : Num, color : Color = Color::White) : Vertex
Source

Nested types