module

GSDL::FS

Class methods

normalize_path(path : String) : String

Cleans asset paths to match platform expectations

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read_asset(path : String) : Bytes

Reads a bundled application asset completely into a Bytes slice

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read_asset_string(path : String) : String

Reads a bundled application asset directly into a String

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save_directory

Returns a writable directory path specific to your game

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