module

GSDL::Touch

Class methods

active_fingers
Source
clear
Source
fingers
Source
handle_finger_down(event : Event)
Source
handle_finger_motion(event : Event)
Source
handle_finger_up(event : Event)
Source
just_pressed?(finger_id : Int64) : Bool
Source
position(finger_id : Int64) : Tuple(Float64, Float64)
Source
pressed?(finger_id : Int64) : Bool
Source
project(x : Float64, y : Float64) : Tuple(Float64, Float64)
Source
update
Source
x(finger_id : Int64) : Float64
Source
y(finger_id : Int64) : Float64
Source