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module
GSDL::Touch
Class methods
active_fingers
Source
clear
Source
fingers
Source
handle_finger_down
(event :
Event
)
Source
handle_finger_motion
(event :
Event
)
Source
handle_finger_up
(event :
Event
)
Source
just_pressed?
(finger_id :
Int64
) :
Bool
Source
position
(finger_id :
Int64
) :
Tuple
(
Float64
,
Float64
)
Source
pressed?
(finger_id :
Int64
) :
Bool
Source
project
(x :
Float64
, y :
Float64
) :
Tuple
(
Float64
,
Float64
)
Source
update
Source
x
(finger_id :
Int64
) :
Float64
Source
y
(finger_id :
Int64
) :
Float64
Source