GSDL::Body
Instance methods
acceleration_x
Sourceacceleration_y
Sourceapply_force(fx : Num, fy : Num)
Sourceapply_impulse(ix : Num, iy : Num)
Sourcecollision_bounding_box
Sourcedrag
Sourcefriction
Sourcemass
Sourcephysics_enabled?
Sourcerestitution
Sourceuse_gravity
Sourcevelocity_x
Sourcevelocity_y
Sourcex=(x : Num)
Sourcey=(y : Num)
Source