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class
GSDL::HUD
Inherits
Reference
<
Object
Instance methods
<<
(element :
HUDElement
)
Source
add
(element :
HUDElement
)
Source
draw
(draw :
Draw
)
Source
draw_custom
(draw :
Draw
)
Source
elements
Source
elements=
(elements :
Array
(
HUDElement
))
Source
update
(dt :
Float32
)
Source
update_custom
(dt :
Float32
)
Source