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struct
Flock::Collision::RayHit3D
Inherits
Struct
<
Value
<
Object
Constructors
new
(entity :
Flock::Entity
, point :
Flock::Vec3
, normal :
Flock::Vec3
, distance :
Float32
)
Source
Instance methods
distance
Source
entity
Source
normal
Source
point
Source